Depression Quest mirrors the day-to-day experiences of depression in a compelling, 40,000-word interactive fiction that branches into five different endings depending on the player’s choices. It’s an intense experience compressed into a single sit-down session of less than a half hour. As players’ levels of depression rise and fall, certain choices and paths in the story are either opened or closed off—a highly effective mechanic that can help players to understand how depression can drain motivation and prevent those affected from engaging in the “sensible,” “sociable” options, even if they want to. The game’s sound and visuals are also affected by depression levels, leading to a grayer, static-filled world with a more distorted soundtrack as these levels increase. Portions of proceeds to Depression Quest will benefit iFred, a charity that fights depression and the stima surrounding it.
Depression is a state of low mood and aversion to activity. It can affect a person's thoughts, behavior, motivation,feelings, and sense of well-being. It may feature sadness, difficulty in thinking and concentration and a significant increase or decrease in appetite and time spent sleeping. People experiencing depression may have feelings of dejection, hopelessness and, sometimes, suicidal thoughts. It can either be short term or long term. The core symptom of depression is said to be anhedonia, which refers to loss of interest or a loss of feeling of pleasure in certain activities that usually bring joy to people. Depressed mood is a symptom of some mood disorders such as major depressive disorder or dysthymia; it is a normal temporary reaction to life events, such as the loss of a loved one; and it is also a symptom of some physical diseases and a side effect of some drugs and medical treatments.